RPG Maker Tilesets Download: How to Find and Use Custom Tilesets for Your Game
If you are using RPG Maker to create your own role-playing game, you might want to customize the look and feel of your game world with tilesets. Tilesets are collections of images that are used to create the maps of your game. They can include different types of tiles, such as terrain, buildings, objects, characters, and more.
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Using custom tilesets can make your game stand out from the default ones that come with RPG Maker. You can create your own tilesets or download them from other sources online. In this article, we will show you how to find and use custom tilesets for your RPG Maker game.
What are Tilesets and Why are They Important?
Tilesets are sets of images that are divided into small squares called tiles. Each tile has a fixed size, usually 16x16 or 32x32 pixels. Tiles can be arranged in different ways to create maps for your game. For example, you can use grass tiles to create a field, or wall tiles to create a dungeon.
Tilesets are important because they determine the visual style and atmosphere of your game. They also affect the gameplay and the level design of your game. For example, different tilesets can have different collision properties, such as passable or impassable tiles. You can also use tiles to create events, such as switches, doors, traps, and more.
How to Find Free and Custom Tilesets Online
itch.io
One of the best places to find free and custom tilesets online is itch.io. Itch.io is a website where indie game developers can upload and sell their games and assets. You can browse through hundreds of game assets tagged with RPG Maker and Tileset on itch.io. You can filter by price, popularity, rating, genre, and more.
Some of the tilesets on itch.io are free to use for personal or commercial projects, while others require attribution or payment. You should always check the license terms before using any tileset from itch.io. You can also support the creators by leaving feedback or donating to them.
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RPG Maker Forums
Another place to find free and custom tilesets online is RPG Maker Forums. RPG Maker Forums is a community where RPG Maker users can share their projects, resources, tips, and tutorials. You can find many threads where people post their own tilesets or request for specific ones.
You can also join contests or challenges where you can showcase your tileset skills or learn from others. You can also ask for help or feedback on your tileset projects on RPG Maker Forums. You should always follow the rules and etiquette of the forum before posting or using any tileset from there.
Other Sources
Besides itch.io and RPG Maker Forums, there are many other sources where you can find free and custom tilesets online. Some examples are:
: You can watch tutorials on how to make or download tilesets for RPG Maker.
: You can browse through thousands of artworks and resources made by artists, including tilesets for RPG Maker.
: You can discover and save ideas for tilesets and other game assets on Pinterest.
: You can find free and open source game assets, including tilesets, on OpenGameArt.
: You can buy official and licensed tilesets and other resources for RPG Maker on RPG Maker Web.
: You can download and subscribe to user-generated tilesets and other content for RPG Maker on Steam Workshop.
How to Import and Edit Tilesets in RPG Maker
Importing Tilesets
Once you have downloaded or created your custom tileset, you need to import it into RPG Maker. To do this, you need to follow these steps:
Open your RPG Maker project and go to the Database (F9).
Select the Tilesets tab and click on the Change Maximum button to increase the number of tilesets you can use.
Choose an empty slot and give your tileset a name.
Click on the Tileset graphic button and select your custom tileset image from the folder where you saved it.
Click on the OK button to apply the changes.
You can also import multiple tilesets at once by using the Resource Manager (F10). Just select the Tilesets folder and drag and drop your custom tileset images into it.
Editing Tilesets
After importing your custom tileset, you might want to edit it to suit your needs. You can use the Tileset Editor in RPG Maker to modify your tileset. To access the Tileset Editor, you need to follow these steps:
Open your RPG Maker project and go to the Database (F9).
Select the Tilesets tab and choose the tileset you want to edit.
Click on the Edit button next to the Tileset graphic button.
A new window will open where you can see your tileset and its properties.
In the Tileset Editor, you can do various things, such as:
Change the size of your tiles by using the Zoom buttons.
Select different types of tiles by using the Mode buttons. There are five modes: A1 (animated water tiles), A2 (ground tiles), A3 (building tiles), A4 (wall tiles), and A5 (object tiles).
Set the collision and passage properties of your tiles by using the Passage buttons. There are four options: O (passable), X (impassable), * (star), and / (slash). The star option means that the tile is passable from one direction only, while the slash option means that the tile is a counter or a table that can be interacted with.
Add or remove terrain tags, regions, or flags to your tiles by using the Tag buttons. Terrain tags are used to assign different effects or behaviors to your tiles, such as damage, encounter rate, or vehicle access. Regions are used to mark specific areas on your map for events or scripts. Flags are used to mark special tiles, such as ladder, bush, or damage floor.
Save or cancel your changes by using the OK or Cancel buttons.
Best Practices for Tileset Creation
When creating your own custom tilesets, you should follow some best practices to ensure that they look good and work well in your game. Here are some tips:
Use a consistent style and color palette for your tilesets. You can use tools like to help you choose harmonious colors for your tilesets.
Use a grid and guides to align your tiles properly. You can use tools like to create grids and guides for your tilesets.
Use a transparent background for your tilesets. This will make them easier to import and edit in RPG Maker. You can use tools like to make your tilesets transparent.
Use a consistent naming and organization system for your tilesets. You can use tools like to rename and organize your tilesets.
Test your tilesets in RPG Maker before using them in your game. You can use the Preview button in the Tileset Editor to see how your tilesets look in different map sizes and zoom levels. You can also use the Playtest button in RPG Maker to test your tilesets in action.
How to Use Tilesets in Your Game Maps
Choosing the Right Tileset
After importing and editing your custom tilesets, you can use them to create maps for your game. To do this, you need to follow these steps:
Open your RPG Maker project and go to the Map List (F8).
Select an existing map or create a new one by right-clicking on the Map List and choosing New Map.
Give your map a name and choose the size and settings for your map.
Click on the Tileset button and select the tileset you want to use for your map.
Click on the OK button to apply the changes.
You can also change the tileset of an existing map by right-clicking on the map and choosing Map Properties. Then, you can select a different tileset from the drop-down menu.
Creating Layers and Regions
When creating maps with tilesets, you can use layers and regions to add depth and functionality to your maps. Layers are used to stack different tiles on top of each other, while regions are used to mark specific areas on your map for events or scripts. To use layers and regions, you need to follow these steps:
Open your RPG Maker project and go to the Map Editor (F6).
Select the map you want to edit from the Map List.
Click on the Layer button and choose the layer you want to edit. There are three layers: Layer 1 (bottom), Layer 2 (middle), and Layer 3 (top).
Select the tiles you want to use from the Tile Palette and draw them on the map by clicking or dragging on the grid.
To erase tiles, right-click on the grid or use the Eraser tool from the Tile Palette.
To copy tiles, hold down Ctrl and drag on the grid or use the Selection tool from the Tile Palette.
To fill an area with tiles, hold down Shift and click on the grid or use the Fill tool from the Tile Palette.
To create regions, click on the Region button and choose a region number from 1 to 63. Then, draw regions on the map by clicking or dragging on the grid.
To erase regions, right-click on the grid or use the Eraser tool from the Region Palette.
To copy regions, hold down Ctrl and drag on the grid or use the Selection tool from the Region Palette.
To fill an area with regions, hold down Shift and click on the grid or use the Fill tool from the Region Palette.
Adding Details and Variety
When using tilesets in your game maps, you should add details and variety to make them more interesting and realistic. You can use different techniques, such as:
Using different types of tiles, such as animated, autotile, or normal tiles. Animated tiles are used to create moving effects, such as water or fire. Autotile tiles are used to create seamless transitions between different terrains, such as grass or dirt. Normal tiles are used to create static objects, such as trees or rocks.
Using different modes of tiles, such as A1, A2, A3, A4, or A5. Each mode has a different function and appearance for your tiles. For example, A1 mode is used for animated water tiles, while A4 mode is used for wall tiles.
Using shadows and lighting effects to create contrast and mood for your maps. You can use tools like to add shadows and lighting effects to your maps.
Using parallax mapping to create more detailed and realistic backgrounds for your maps. Parallax mapping is a technique where you use a separate image as a background layer for your map. You can use tools like to create parallax maps for your game.
Using events and scripts to add interactivity and functionality to your maps. You can use events and scripts to create NPCs, dialogues, quests, puzzles, battles, and more. You can use tools like to create events and scripts for your game.
Conclusion
In this article, we have shown you how to find and use custom tilesets for your RPG Maker game. We have covered the following topics:
What are tilesets and why are they important?
How to find free and custom tilesets online.
How to import and edit tilesets in RPG Maker.
How to use tilesets in your game maps.
How to add details and variety to your maps with tilesets.
We hope that this article has helped you to create more beautiful and immersive maps for your RPG Maker game. If you have any questions or feedback, please let us know in the comments below. Happy game making!
FAQs
Q: What is the difference between tilesets and sprites?
A: Tilesets are sets of images that are used to create the maps of your game, while sprites are images that are used to represent the characters, enemies, items, and other objects in your game. Tilesets are usually static and arranged in a grid, while sprites are usually animated and can move freely on the map.
Q: How can I make my own custom tilesets?
A: You can make your own custom tilesets by using a graphics editing software, such as Photoshop, GIMP, or Paint.NET. You can also use a dedicated tileset creation software, such as Pyxel Edit, Tiled, or Tile Studio. You should follow some best practices for tileset creation, such as using a consistent style and color palette, using a grid and guides, using a transparent background, using a consistent naming and organization system, and testing your tilesets in RPG Maker.
Q: How can I share my custom tilesets with others?
A: You can share your custom tilesets with others by uploading them to websites where other RPG Maker users can download them, such as itch.io, RPG Maker Forums, DeviantArt, Pinterest, OpenGameArt, RPG Maker Web, or Steam Workshop. You should always include a license terms and a credit note when sharing your tilesets with others.
Q: How can I use multiple tilesets in one map?
A: You can use multiple tilesets in one map by using the Tileset Changer plugin for RPG Maker. This plugin allows you to change the tileset of a map during the game by using an event command. You can download the plugin from .
Q: How can I optimize my tilesets for performance?
A: You can optimize your tilesets for performance by reducing the size and number of your tiles, using compressed image formats such as PNG or JPG, using fewer layers and regions on your maps, using fewer animated or autotile tiles on your maps, and using plugins or scripts that improve the rendering speed of your maps. 44f88ac181
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