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Archibald's Adventures Crack Activation

Updated: Mar 31, 2020





















































About This Game Archie and crazy professor Klumpfus are stuck in the professor's mansion after the latest experiment of the goofy scientist went all wrong! All kinds of weird lifeforms escaped from their containment. A paranoid central computer issued a lock down on the mansion and trapped both heroes inside! Help Archie to overcome all the pitfalls of the mad scientist's mansion in this action puzzle game! Test your skills and wit in nearly 200 levels!FEATURESGo through 191 levels in this mind breaking action puzzle platform game!Climb walls and ceilings in a magnetic rolling pod!Solve brain busting riddles with remotely controlled flying bubblegum!Move around as a professor in his jet propelled armchair!Use your wit and fast reactions to avoid nasty dangers of the mansion!Encounter lots of weird and funny monsters running loose in the levels!The game can be controlled with a mouse, keyboard or gamepad.Now with Steam cards and achievements. 7aa9394dea Title: Archibald's AdventuresGenre: Action, Adventure, Casual, IndieDeveloper:Rake in GrassPublisher:Rake in GrassRelease Date: 10 Jun, 2016 Archibald's Adventures Crack Activation This game is a lot of fun. The puzzles are interesting and the platforming is not murderous like so many are. This game is IDEALLY suited for a level editor, and Steam workshop. I don't know why there isn't one.. Years ago when I got this on my PSP it was with a large bundle of games and I thought/knew nothing about it, eventually boredom permitted me to try it and I ended up playing all night, eager to finish 'just one more level'. While starting out extremely simple, the game quickly starts to develope some more challenging and brain teasing obstacles that will sometimes leave you stumped, but be generous enough with checkpoints and quick restarts that you don't get too discouraged.It's a mix between a platformer and puzzle game with a very simple but smooth pace, well established physics, and oddly satisfying sprites that seem reminiscent of a sega genesis game. I can't help but to do a full playthrough at least once or twice a year and I was pretty surprised to see that this game was ported to PC for steam. I guess it's about that time of year again, then.. Archibald's Adventures is an interesting puzzle platformer - generally, it's good when it's being a puzzler and mediocre when it's being a platformer. A good deal of that has to do with the control scheme - most unusually, there's no jump button; instead, you automatically jump under certain conditions. Combined with the clearly defined grid layout, this allows for more interesting puzzles than could have been created with a 'free' jump, but it makes platforming feel pretty awkward.There's a reasonable variety of puzzles, but most of the better ones make good use of boxes that you can move around with a magical floating bubble (?) and in some cases destroy. The bubble also can be used to 'scout out' levels and trigger some switches - it's a key mechanic of the game and it eventually feels fairly natural, though like much of the control scheme, it's weird at the start (and the fact that you can only move either your character or the bubble at any given time gets cumbersome). Additionally, you unlock a vehicle after a few areas that can grab onto magnetic surfaces, allowing for some more interesting level design.In short, while it's not exactly intuitive, there are some neat puzzles here that might be worth checking out.. When i first see this game again it made me think of a game i played a few times long ago, but when i started to play it it didn't took me so long to remember it, Great to play this again!https://www.youtube.com/watch?v=Zg_KYk4hY3c. I got this game a long time ago from their website so I played a lot more than what says above. I love it! Such a tight well designed puzzle platformer! It uses a grid-like movement with well defined rules. For example, if you move through 3 squares you gain speed which can be used to jump through gaps. That's what I mean by grid-based. The first levels will be mostly just showing you different uses of the basic set of movement rules. Then it introduces more elements, like the bubble, then you can control a machine that sticks to metal walls etc. And with each new mechanic comes a world of levels exploring the possibilities. Seriously, the amount of levels is so large it's surprising how they kept them interesting and fun for the most part."For the most part". Yes, there are a few levels that shy away from clever puzzles to a more reflex oriented type of level. The majority of levels are fun and engaging though.And the music is pretty cool too.I just bought their bundle here on steam, so I'm replaying this gem of a game. Puzzles usually don't have any replay value but I forgot most of it anyway.. This game is a lot of fun. The puzzles are interesting and the platforming is not murderous like so many are. This game is IDEALLY suited for a level editor, and Steam workshop. I don't know why there isn't one.

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